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On Crit, apply Evade to self and all UNLIMITED X-MEN allies. UNLIMITED X-MEN allies gain +25% Crit Chance and +25% Crit Damage.Īt the end of any enemy turn, Attack the most injured non-summoned enemy, ignoring Taunt, for 180% Piercing + apply Heal Block. While this character has Evade, Gain +25% Crit Chance and +25% Crit Damage. Clear all Defense Down on that character. When this character or an ally Rogue drops below 50% Max Health for the first time, Apply Stealth + Immunity to that character. While this character has Stealth, gain +50% Drain.Īt the end of any enemy turn, Attack the most injured non-summoned enemy, ignoring Taunt, for 90% Piercing + apply Heal Block.
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When this character or an ally Rogue drops below 50% Max Health for the first time, Apply Stealth + Immunity on that character. If this character has 3 or more X-MEN allies, apply Disrupted to all enemies.Īttack primary target for 450% damage + apply Stun.Īttack all other enemies for 450% damage.Ĭopy and clear 2 positive effects from each enemy.Ĭharged, Piercing, Fill Speed Bar, Heal Block, Stealth, Immunity, Clear Defense Down, Gain Drain, Evade, Gain Crit Chance, Gain Crit Damage, Gain Max Health If this character has 3 or more X-MEN allies, 50% chance to apply Disrupted to all enemies. This attack is Unavoidable and cannot be blocked. In CRUCIBLE, flip 1 positive effect to a negative effect on all enemies. Additional X-MEN allies have a 50% chance to gain Speed Up for 2 turns. In CRUCIBLE, Apply Speed Up for 2 turns to self and all UNLIMITED X-MEN allies. Additional X-MEN allies have a 50% chance to gain Speed Up.Īttack primary and adjacent targets for 200% Piercing + apply Bleed.Īttack primary and adjacent targets for 250% Piercing + apply Bleed.Īttack primary and adjacent targets for 300% Piercing + apply Bleed for 2 turns. In CRUCIBLE, Apply Speed Up to self and all UNLIMITED X-MEN allies. In CRUCIBLE, apply Speed Up to self and all UNLIMITED X-MEN allies.Īttack primary and adjacent targets for 150% Piercing. When this character is AI controlled, this attack will only be used if this character has Charged.Īttack primary and adjacent targets for 90% Piercing.Īttack primary and adjacent targets for 120% Piercing. If Charged, apply Ability Block to the primary target, then lose 1 Charged. During his travels, Gambit encountered Storm, who eventually brought him to the X-Men and sponsored his inclusion to the group.ĭamage, Piercing, Bonus Attack, Heal Blockīonus Attack the most injured enemy, ignoring Taunt, for 50% Piercing.īonus Attack the most injured enemy, ignoring Taunt, for 100% Piercing.īonus Attack the most injured enemy, ignoring Taunt, for 100% Piercing + apply Heal Block.īonus Attack the most injured enemy, ignoring Taunt, for 150% Piercing + apply Heal Block.īonus Attack the most injured enemy, ignoring Taunt, for 250% Piercing + apply Heal Block.Īttack primary and adjacent targets for 60% Piercing. After leaving New Orleans as an adult, Remy traveled the world and became the international master thief known as Gambit. Remy's ability to tap into kinetic energy also grants him superhuman strength, speed, and reflexes. Remy's mutant ability manifested in his early teens (which he kept a secret) and allows him to convert the potential energy stored in an inanimate object into pure kinetic energy, charging that item with highly explosive results. The patriarch of the guild, Jean-Luc LeBeau, adopted Remy into his own family and taught him the ways of deception, theft, as well as how to fight with a bo-staff. After being abandoned at birth due to his burning red eyes, the mutant child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves Guild.